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[Audio] Bypass effects in the audio source does not bypass effects cause...
[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro: - Launch the attache... Read more
Camera stops Rendering when it has HDR and MSAA set to Off and a Post Pr...
How to reproduce: 1. Download and open the attached project "1154624.zip" 2. Open the Sample Scene 3. Inspect the Game window Expec... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce: 1. Open the "VS_Leak.zip" project 3. Open the "NewBehaviurScript.cs" script 4. Attach Unity Debugger via Visual St... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more
[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...
Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more
"UnityMediationSdk/UnityMediationSdk.h' file not found" when building to...
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Observe the Xcode window ... Read more
Bug Reporter doesn't launch when trying to open it from the Editor or cr...
How to reproduce: 1. Open attached project 2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4 Not re... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects