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0
votes
Fixed

[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...

Package: Addressables

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Sep 25, 2019

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Version/s: 1.2.2, 1.2.4

How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more

0
votes
Not Reproducible

[Block] Gradients with high intensity sampled with a per-particle attrib...

Package: Visual Effect Graph

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May 30, 2019

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Version/s: 7.0

Gradients with a high intensity (i.e. 10) flicker. Repro steps:1. Import the attached vfx.2. Activate color, observe expected behavi... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Profiling

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May 31, 2022

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Version/s: 2023.1.0a17, 2023.2.0a1

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

6
votes
Fixed

VFX Shaders generate warnings when building a project

Visual Effects

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Oct 26, 2022

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Version/s: 2022.1.17f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1

How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more

0
votes
By Design

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

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May 11, 2019

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Version/s: 2019.1.0a9, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more

1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

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Jun 05, 2015

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Version/s: 5.0.2p4

Read more

0
votes
Fixed

[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6

iOS

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Jun 22, 2015

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Version/s: 5.2.0a3

To Reproduce: 1. Deploy the attached project to an iOS6 device.2. Rotate the device to landscape mode.3. Play video in any mode.4. O... Read more

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