Search Issue Tracker

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

-

Oct 08, 2019

-

Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

-

Oct 01, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more

0
votes
Fixed

In WebGL Player “Default Cursor” resets to system default cursor when le...

Web Platform

-

May 25, 2022

-

Version/s: 2023.1.0a1

How to reproduce:1. Open the user’s attached “UI Tookit theme bug.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL plat... Read more

0
votes
Won't Fix

GameObject with Script Component containing OnDrawGizmos() function gets...

Scene/Game View

-

May 03, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project2. Select the Gam... Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

-

Feb 10, 2016

-

Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more

0
votes
Fixed

Reflection Probe position is changed when resizing the Reflection Probe ...

-

Sep 03, 2025

-

Version/s: 6000.3.0b1, 6000.4.0a1

How to reproduce:1. Create a new project2. In the Hierarchy, right-click -> Light -> Reflection Probe3. In the Inspector, unde... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

-

Sep 06, 2022

-

Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
Won't Fix

[M1][Rosetta] Crash on lookup_pinvoke_call_impl when dragging demo graph...

-

Aug 23, 2022

-

Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Open the attached project “Test”2. Open “SampleScene” Scene3. In the Hierarchy select “MapMagic” Game Object4.... Read more

0
votes
Fixed

OnTriggerExit2D is not called when resizing collider

Physics2D

-

Feb 24, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1. Open attached project's scene "1".2. Enter play mode.3. Select test22 game object in hierarchy.4. Change Circl... Read more

0
votes
Fixed

The Frame value field does not update when using the increment/decrement...

-

May 22, 2025

-

Version/s: 2022.3.62f1, 6000.2.0b4, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-102553.zip” project2. Open the Frame Debugger (Window > Analysis > Frame Debugger)... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.