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Won't Fix

Votes

0

Found in

2021.3.8f1

2022.1.14f1

2022.2.0b6

2023.1.0a8

Issue ID

UUM-12562

Regression

Yes

[M1][Rosetta] Crash on lookup_pinvoke_call_impl when dragging demo graph to MapMagic 2 Game Object

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Reproduction steps:
1. Open the attached project “Test”
2. Open “SampleScene” Scene
3. In the Hierarchy select “MapMagic” Game Object
4. In the Project Window find Assets/MapMagic/Demo/Graphs/SimpleGraph.asset
5. Drag SimpleGraph.asset to “Graph” under “Map Magic Object (Script)” in the Inspector

Expected result: Asset is successfully selected as “Graph”
Actual result: Editor crashes

Reproducible with: 2021.2.0a18, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8
Not reproducible with: 2020.3.39f1, 2021.2.0a17

Reproducible on: MacOS 12.5 (M1 Max)
Not reproducible on: Windows 10

Note: Reproduces with Rosetta Editor

First lines of Stack Trace:
#0 0x00000163cad4b8 in lookup_pinvoke_call_impl
#1 0x00000163cadfc2 in mono_lookup_pinvoke_call_internal
#2 0x00000163aa7cf1 in mono_jit_compile_method_with_opt
#3 0x00000163b2f415 in common_call_trampoline
#4 0x00000163b2ee43 in mono_magic_trampoline

  1. Resolution Note:

    Rosetta editor is not supported. Issue does not reproduce on native Apple Silicon editor.

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