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0
votes
Fixed

[Physics] Articulation body scale does not affect Anchor Transform Tool ...

Physics

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Nov 17, 2021

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Version/s: 2022.1.0a15

1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more

1
votes
Fixed

Meshes are missing when using Static Batching with Scriptable Build Pipe...

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Jun 21, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.2.0a17

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/Loader3. At the top of the Editor window, go to H4K -> B... Read more

0
votes
Fixed

The Main Light Direction Node in the Shader Graph does not output light ...

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Aug 23, 2024

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Version/s: 2022.3.44f1, 6000.0.17f1

How to reproduce:1. Open the “ReproMainLightNode“ project2. Open the “TestScene“3. Open the “ExampleShader“ shader in the Shader Gra... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

1
votes
Fixed

Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX ani...

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Sep 27, 2024

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Version/s: 6000.0.21f1

Reproduction steps:1. Open the attached project "CrashRepro"2. Select "Assets/Cube_Anim" in the Project window3. Select the "Animati... Read more

1
votes
Won't Fix

GUIDPresistentManager reports Loads of Object Missing Errors when specif...

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Mar 27, 2024

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Version/s: 2023.2.16f1, 6000.0.0b13

Reproduction steps:1. Open the attached “Repro“ project2. Open the Preferences window (macOS: Unity > Settings; Windows: Edit &gt... Read more

0
votes
Not Reproducible

[Standalone][DualMonitor] Editor changes positions when changing build f...

DirectX12

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Feb 12, 2016

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Version/s: 5.4.0b6

Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

0
votes
Fixed

[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer atta... Read more

2
votes
Fixed

Selecting game object throws two errors: ReflectionTypeLoadException and...

Scripting

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "dassa"3. In hierarchy, select "GameObject"4. Notice errors in console:Ref... Read more

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