Search Issue Tracker

0
votes
Fixed

Crash when opening project

Shader System

-

May 25, 2022

-

Version/s: 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The project crashes Reproduc... Read more

0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

-

Feb 09, 2016

-

Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

0
votes
Not Reproducible

[Mac] UnityEditor Mac sometimes loses the installed Platform Support

Mobile

-

Jul 02, 2019

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3

To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more

0
votes
Fixed

EndLayoutGroup: BeginLayoutGroup error is printed when skipping to the e...

USP Templates

-

Nov 09, 2022

-

Version/s: 2021.3.13f1

How to reproduce:1. Open up the Test Track Sample project2. Start any Tutorial and click "Skip To End" at the top of the Tutorial Wi... Read more

3
votes
Won't Fix

[TextMeshPro] Warnings are thrown when adding TextMeshPro package

Text (TextMeshPro)

-

Jun 12, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1

Reproduction steps:1. Create a new 2D URP project2. Click Window > Package Manager3. Click “Add package by name…”4. Enter “com.un... Read more

0
votes
Fixed

[Android] Normals not oriented properly on Adreno 2xx models

Android

-

Feb 09, 2016

-

Version/s: 5.3.2p1

To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

-

Aug 05, 2019

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

-

Feb 04, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

-

May 03, 2022

-

Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

0
votes
Fixed

[ComputeShader] Writing into RenderTexture wont read in a vertex shader

Shaders

-

Feb 08, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.