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Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameO...
How to reproduce: 1. Open and create project with the "2D Platformer Microgame" sample 2. Enter and continue with the ""Change Col... Read more
[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...
To reproduce: 1. Open project attached by the user 2. Build and run it on iOS device 3. Clear cache (use "Delete cache" button) 4. H... Read more
[XR SDK][URP]Game view is rendered grey for left eye and black for right...
Reproduction steps: 1. Open the user's attached project ("_ISSUE_XR_SRF.zip.zip") 2. Load "Scene" 3. Make sure Rendering Mode is set... Read more
Post Processing doesn't work in Scene view when “Upscaling Filter” is se...
How to reproduce: 1. Open the attached project "IN_21452" 2. Open "SampleScene" in Scenes 3. Press "Toggle skybox, fog, and various ... Read more
Script recompiles in Play Mode when Script Changes While Playing option ...
Reproduction steps: # Open the user’s attached project “ReproProject” # Open the “_Assets/Test.unity_” scene # Navigate to “_... Read more
[Android] VideoPlayer stuttering and dropping frames
How to reproduce: 1. Open stripped project from OC 2. Deploy app to device 3. Click 'Breathing' 4. Click 'What are the benefits?' 5.... Read more
Platform #define directives & user defined directives are not updating w...
How to reproduce: 1. Open the attached "UnitTestMacro.zip" project 2. In Menu Toolbar select "ManualBuild" -> Switch to UWP 3. In Hi... Read more
[Hub] Unable to open projects when ethernet adapter is disabled
Reproduction steps: 1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi) 2. Open Unity ... Read more
[Android] Player freezes when ReflectionHelper getMethodId is called on ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Build Settings Window (File > Build Settings) 3. Check the ... Read more
[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...
To reproduce: 1. Open an attached project or create a new one 2. In player settings change: GPU skinning to False Scripting backend:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes