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[Android] The Player crashes with a "JNI ERROR (app bug)" error when the...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “PATHNAME” Scene 3. Install the An... Read more
[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...
To reproduce: 1. Open project attached by the user 2. Build and run it on iOS device 3. Clear cache (use "Delete cache" button) 4. H... Read more
Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameO...
How to reproduce: 1. Open and create project with the "2D Platformer Microgame" sample 2. Enter and continue with the ""Change Col... Read more
Post Processing doesn't work in Scene view when “Upscaling Filter” is se...
How to reproduce: 1. Open the attached project "IN_21452" 2. Open "SampleScene" in Scenes 3. Press "Toggle skybox, fog, and various ... Read more
[XR SDK][URP]Game view is rendered grey for left eye and black for right...
Reproduction steps: 1. Open the user's attached project ("_ISSUE_XR_SRF.zip.zip") 2. Load "Scene" 3. Make sure Rendering Mode is set... Read more
Script recompiles in Play Mode when Script Changes While Playing option ...
Reproduction steps: # Open the user’s attached project “ReproProject” # Open the “_Assets/Test.unity_” scene # Navigate to “_... Read more
[Android] VideoPlayer stuttering and dropping frames
How to reproduce: 1. Open stripped project from OC 2. Deploy app to device 3. Click 'Breathing' 4. Click 'What are the benefits?' 5.... Read more
Platform #define directives & user defined directives are not updating w...
How to reproduce: 1. Open the attached "UnitTestMacro.zip" project 2. In Menu Toolbar select "ManualBuild" -> Switch to UWP 3. In Hi... Read more
[Hub] Unable to open projects when ethernet adapter is disabled
Reproduction steps: 1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi) 2. Open Unity ... Read more
[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...
To reproduce: 1. Open an attached project or create a new one 2. In player settings change: GPU skinning to False Scripting backend:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11