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17
votes
Fixed

Adding the Analytics Event Tracker component to the GameObject throws a ...

Package: Analytics

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Jul 16, 2020

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Version/s: 3.3.5

How to reproduce:1. Create a new project2. Install 'Analytics Library' package via Package Manager3. Enable Analytics in Window >... Read more

37
votes
Won't Fix

[Shadergraph] ScreenPosition node does not work when XR is active

Package: Shader Graph

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Aug 15, 2021

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Version/s: 7.7.1

Reproduction steps:1. Open the attached project ("1358229R.zip")2. Open the "PortalVR" scene3. Open the XR Plug-in Management settin... Read more

12
votes
By Design

Setting the audio.timeSamples property for the partially downloaded audi...

Audio

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Mar 18, 2019

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Version/s: 2018.3.0b1, 2018.3.9f1

Steps to reproduce:1. Open attached project2. Go into play mode3. Press the UI button "play"4. Press ">>" button-"Error execut... Read more

31
votes
Fixed

[Regression] [Win] Videos are dark when using Linear color space

Graphics - General

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Oct 24, 2017

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Version/s: 2017.2.0b11, 2017.2.0f2, 2017.3.0b1

How to reproduce:1. Download attached project file and open "1" Scene2. Enter Play Mode (make sure Linear color space is selected in... Read more

13
votes
Fixed

Wheel Collider does not interact with other colliders when the GameObjec...

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Sep 11, 2025

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Version/s: 6000.2.5f1, 6000.3.0b2, 6000.4.0a1

How to reproduce:1. Open attached ‘ColliderBug.zip' project2. Open ‘Garage' scene3. Enter Play mode4. Press 'Click me!’ button5. Obs... Read more

13
votes
Fixed

Button isn't highlighted when the mouse re-enters the Button's Child Ima...

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May 31, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Hover the cursor over the white part of the Button in the Game V... Read more

13
votes
Fixed

First array element expansion is broken for arrays that use Custom Prope...

Inspector Framework

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Mar 10, 2022

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Version/s: 2020.2.0a14, 2021.1, 2021.2, 2022.1, 2022.2, 2022.2.0a8

How to reproduce:1. Open the attached project2. Open the "SampleScene" and select "Input array" in the Hierarchy3. Try to add bindin... Read more

19
votes
Fixed

Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Create a new GameObject "Cube"4. D... Read more

19
votes
Fixed

“DrawMeshInstanced does not support…” error in the Console pops up when ...

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Aug 30, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more

60
votes
Fixed

The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in t...

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Sep 12, 2024

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Version/s: 6000.0.19f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create a new empty project in your repository2. Create a scene3. Add the “Universal RP (com.unity.render-pipelin... Read more

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