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Adding the Analytics Event Tracker component to the GameObject throws a ...
How to reproduce:1. Create a new project2. Install 'Analytics Library' package via Package Manager3. Enable Analytics in Window >... Read more
[Shadergraph] ScreenPosition node does not work when XR is active
Reproduction steps:1. Open the attached project ("1358229R.zip")2. Open the "PortalVR" scene3. Open the XR Plug-in Management settin... Read more
Setting the audio.timeSamples property for the partially downloaded audi...
Steps to reproduce:1. Open attached project2. Go into play mode3. Press the UI button "play"4. Press ">>" button-"Error execut... Read more
[Regression] [Win] Videos are dark when using Linear color space
How to reproduce:1. Download attached project file and open "1" Scene2. Enter Play Mode (make sure Linear color space is selected in... Read more
Wheel Collider does not interact with other colliders when the GameObjec...
How to reproduce:1. Open attached ‘ColliderBug.zip' project2. Open ‘Garage' scene3. Enter Play mode4. Press 'Click me!’ button5. Obs... Read more
Button isn't highlighted when the mouse re-enters the Button's Child Ima...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Hover the cursor over the white part of the Button in the Game V... Read more
First array element expansion is broken for arrays that use Custom Prope...
How to reproduce:1. Open the attached project2. Open the "SampleScene" and select "Input array" in the Hierarchy3. Try to add bindin... Read more
Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Create a new GameObject "Cube"4. D... Read more
“DrawMeshInstanced does not support…” error in the Console pops up when ...
Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more
The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in t...
How to reproduce:1. Create a new empty project in your repository2. Create a scene3. Add the “Universal RP (com.unity.render-pipelin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present