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0
votes
Fixed

Crash on "GetGfxDevice() should only be called from main thread" when lo...

Addressable Assets

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Jul 18, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more

0
votes
Fixed

RenderingLayerMask dropdown is empty when creating a Scriptable Renderer...

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Mar 18, 2024

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Version/s: 6000.0.0b12, 7000.0.0a1

Reproduction steps: 1. Open the attached “RenderingLayerMaskBug.zip” project 2. Select the “PC_Renderer.asset” (Assets > Settings ... Read more

6
votes
Fixed

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR SDK

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Apr 25, 2019

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Version/s: 2018.3.5f1

To reproduce: 1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's... Read more

0
votes
Fixed

[Project Browser] Icons for Mono Scripts are set as assets when classes ...

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Aug 12, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1

How to reproduce: 1. Open the user’s attached project 2. Observe the “SMB” and “SO” Mono Scripts in the Project Browser Expecte... Read more

0
votes
Fixed

[VR] Changing graphical api results in crash

VR

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Feb 08, 2016

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Version/s: 5.4.0b5

Project Steps: 1. Tick "Virtual Reality Supported" 2. Set Graphical api to directx11 3. Set graphicsl api to opengl core 4. Set Grap... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce: 1. Open GameLoader scene. 2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

0
votes
Won't Fix

Floating Point Precision degrades when Burst Compilation is enabled

Package: Burst

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May 31, 2023

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Version/s: 1.8.4

How to reproduce: 1. Open the attached Project "burstTest" and load Scene "SampleScene" 2. In the Hierarchy, select the "Bug Test"... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

0
votes
Fixed

[URP] Render Pipeline Converter is not capable to upgrade Built-in Read-...

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Mar 21, 2023

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Version/s: 2022.2.0a5, 2022.2.12f1, 2023.2.0a7, 2023.3.0a3

*Steps to reproduce:* 1) Download the attached project and open it in Unity 2) Open “Repro” scene 3) Open the Package Manager and... Read more

0
votes
Won't Fix

Unable to parse file error is thrown when importing specific Prefab

Serialization

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Sep 28, 2020

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Version/s: 2018.4, 2019.4.0f1, 2021.1

Reproduction steps: 1. Create new empty Project 2. Import attached Prefab "CorruptedPrefab" 3. Try to open the imported Prefab Exp... Read more

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