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Crash on "GetGfxDevice() should only be called from main thread" when lo...
How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more
[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...
How to reproduce: 1. Open the attached project("Vuforia_Crash") 2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2... Read more
Reorderable Lists cannot be reordered
Reorderable Lists in the Editor do not work, instead throwing an error message. Reproduction Steps: 1. Open the attached project 2.... Read more
Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project
Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1... Read more
[VR] Changing graphical api results in crash
Project Steps: 1. Tick "Virtual Reality Supported" 2. Set Graphical api to directx11 3. Set graphicsl api to opengl core 4. Set Grap... Read more
Error on async assets load
To reproduce: 1. Open GameLoader scene. 2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
Crash on method_commands_internal when Unity is attached to Visual Studi...
Reproduction steps: 1. Open the user’s attached project “UIElements.zip“ 2. In the Project window open the “EventHelpers.cs” scrip... Read more
After Project Upgrade, a GUI Layer deprecation error and warning appears...
This error doesn't block the users to go into Play Mode, but causes Build and Run to fail for the project, every time. If you look a... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
New editor windows have wrong position when working with several monitors
Reproduction steps: 1. Make sure to have 2+ monitors connected to your system 2. Launch Unity and drag-n-drop its main window to a s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects