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The HUB can not activate the license on MacOS
HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project 2. Open scene Test.unity - Scene contains a Canvas with a Text gameobject, which has it... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more
[Camera] Camera preview does not display visible world space canvas
1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more
Removing 5th Terrain Layer then Undo'ing that action will create unexpec...
1. Create a Terrain Object 2. Add 5 layers to the object 3. Paint all 5 layers onto the Terrain 4. Remove the 5th layer from the Ter... Read more
[Audio] Bypass effects in the audio source does not bypass effects cause...
[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro: - Launch the attache... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
Crash on ExrDecoder::DecodePixelsImpl when loading .exr texture file
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Click on Bug>LoadImageEXR Expected result: Texture gets loaded... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object