Search Issue Tracker
Fixed in 4.0.0
Votes
0
Found in [Package]
2020.1.0a14
Issue ID
1283147
Regression
No
Removing 5th Terrain Layer then Undo'ing that action will create unexpected visual results
1. Create a Terrain Object
2. Add 5 layers to the object
3. Paint all 5 layers onto the Terrain
4. Remove the 5th layer from the Terrain Object
5. Hit Ctrl-Z to Undo that action
Actual Results: Terrain object has some strange visual issue appear on it and the layer isn't re-added
Expected Results: Undo would re-add the layer with no visual issues
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout
Add comment