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[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
Unity crashes when calling playable.Destroy() during the PrepareFrame()
How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more
[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...
Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more
[Linux] Hovering over the Tile Palette window duplicates the cursor in t...
When hovering over the tile palette, the mouse also hovers over the scene window. To repro:- download project- open tile palette win... Read more
"Unsupported texture format R16 for a swizzle" error and texture is not ...
Reproduction steps:1. Open the attached “IN-89437.zip” project2. Select the “Garage_Grunge” texture from the Project Window3. Reimpo... Read more
[URP] Meshes Disappear when using Map overlays in Rendering Debug
How to reproduce:1. Open an URP 3D Core project (2023.1.0a25)2. In your scene drop a Mesh (cube, sphere , whatever)3.Open a Renderin... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more
[MovieTexture] Rolloff not working on Movie Textures audio
Steps to reproduce: 1. Open the attached project2. Open and play 'AudioVideo3DSoundBug' scene3. Notice the game object with movie te... Read more
[HDRP] "Convert All Built-in Materials to HDRP" button is active even th...
How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> HDRP Wizard3. Navigate to the "Project Migrati... Read more
AnimationMixerPlayable.InputWeights function does not have any impact
To reproduce:1. Open the project “PlayablesTest”2. Enter Play mode3. Select the “Position” GameObject4. In the Inspector move the "T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size