Search Issue Tracker

0
votes
Fixed

Render Graph Execution errors are thrown when restarting HDRP project wi...

HD RP

-

Jun 03, 2022

-

Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

How to reproduce:1. Open the user's attached project2. Open scene OutdoorsScene3. In the Scene view control bar, toggle Scene lighti... Read more

0
votes
Fixed

[HDRP] Volumetric clouds are synced per camera and not via a global time...

HD RP

-

Jan 03, 2023

-

Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a24, 2023.2.0a1

Repro steps :- Open attached project- Open scene called "Clouds"- Press Play- Select disabled gameobject called Camera and enable it... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

-

Dec 24, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

1
votes
Fixed

UIElements throw exceptions when there are ~200 and more symbols

Text (TextCore)

-

Sep 09, 2022

-

Version/s: 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more

0
votes
Fixed

Texture2D creates DXT texture when the unacceptable texture size is given.

Texture

-

Oct 28, 2022

-

Version/s: 2020.3.41f1

Reproduction steps: 1. Create a new project2. Import the attached Script (DXTTest.cs)3. Run Script (Menu Entry > Bug Test > DX... Read more

0
votes
Fixed

Animation window does not refresh when animation is drag-and-dropped on ...

Animation

-

Jan 29, 2016

-

Version/s: 5.4.0b3

Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

-

Mar 24, 2015

-

Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Fixed

[UI Toolkit] Sprites appear as white squares when using VisualTreeAsset

UI Toolkit Framework

-

Jan 02, 2023

-

Version/s: 2022.2.0b14, 2023.1.0a9

Steps to reproduce:1. Open the “IN-21747_SpriteUI test 2” project2. Open the “Sprites” scene3. Enter Play Mode4. Observe the “AxeDou... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.