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Editor freezes when using Addressables AssetReferences
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: th... Read more
[Windows 7] "WindowsVideoMedia error 0xc00d36b4" error is thrown when lo...
How to reproduce: 1. Open the user's attached "VideoPlayer Issue 2019.15f1.zip" project 2. Open the "SampleScene" Scene 3. Enter Pla... Read more
[HDRP] [XRSDK] Camera does not respect near/far clipping plane settings
How to reproduce: 1. Open attached project ("Repro-1212234.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Select the Main Cam... Read more
"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...
How to reproduce: # Open a new project # Build the project for WebGL # Cancel the Build during "Linking build.js (wasm)" phase ... Read more
[Linux] Performance Regression in Play Mode while using the Editor on Li...
Opening empty projects on Linux in Unity 2020.2 results in a significant performance regression compared to earlier versions. Step... Read more
[PlayerInput][WebGL] Player Input component does not work in WebGL
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/675 Repro: 1. Download package and project at: https://github... Read more
[Android] The Player crashes with a "JNI ERROR (app bug)" error when the...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “PATHNAME” Scene 3. Install the An... Read more
[Facebook] Editor throw errors related to SDK after Facebook support ins...
How to reproduce: 1. Create an empty project (notice that Facebook support should be installed later) 2. Try to build it on standalo... Read more
Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameO...
How to reproduce: 1. Open and create project with the "2D Platformer Microgame" sample 2. Enter and continue with the ""Change Col... Read more
[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...
To reproduce: 1. Open project attached by the user 2. Build and run it on iOS device 3. Clear cache (use "Delete cache" button) 4. H... Read more
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