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41
votes
Fixed

Performance in Game View is significantly impacted by Gfx.WaitForPresent...

Metal

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Apr 07, 2021

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Version/s: 2019.3.0b11, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project using the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Ente... Read more

32
votes
Fixed

IL2CPP build fails due to UnityEditor.dll usage in user code

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Sep 12, 2022

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Version/s: 2022.1.0a1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: Open attached project In Build Settings window, Build for Windows IL2CPP Once test completes, examine Console wind... Read more

36
votes
Fixed

Shader cache is not used when building the Player repeatedly

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Jul 05, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.10f1, 6000.1.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugReportWireframe.zip“ project2. Go to “File → Build settings“3. Press the arrow on the ri... Read more

19
votes
Won't Fix

[AR][Android] ARfoundation noticeable tracking lag on Android devices

Package: ARCore

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Apr 04, 2019

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Version/s: 1.0.0-preview.24

Steps to reproduce:1. Open user attached project2. Build & Run to a mobile device3. Tap and place about 30 objects4. Shake the d... Read more

36
votes
Fixed

Game object transform.position is incorrect after Object.Instantiate aft...

Scene Management

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Sep 22, 2017

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Version/s: 5.6.3p3

How to reproduce:1. Download attached project files and open "test" Scene2. Enter Play mode. Notice now the world-space location in ... Read more

28
votes
Duplicate

[Shader Graph] NullReferenceException error thrown on selecting any prop...

Package: Shader Graph

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Mar 03, 2021

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Version/s: 12.0.0, 11.0.0.

-ArgumentNullException error is thrown on deleting property from the Blackboard window.-NullReferenceException error thrown on selec... Read more

14
votes
By Design

Only the first render target is reflected when using multi render targets

Package: Scriptable Render Pipeline Universal

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Jun 02, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project "TestMRT.zip"2. Open Assets/Scenes/SampleScene.unity3. Select Assets/Settings/F... Read more

22
votes
Fixed

[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...

Package: TextMeshPro

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Jul 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open the attached project named Case_11716032. Resize the text area and observe the wrapping Expected result: Te... Read more

14
votes
Fixed

[Android] Editor shows that the Android NDK is not recommended even thou...

Mobile

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Nov 28, 2019

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Version/s: 2019.3.0f1, 2020.1.0a14

How to reproduce:1. Install the newest 2019.3 or 2020.1 Unity version from the hub2. Include Android support > "Open JDK", "SDK a... Read more

27
votes
Fixed

MultiColumnListView causes a memory leak when repeatedly shown and hidden

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May 16, 2024

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Version/s: 2022.3.28f1, 6000.0.1f1, 7000.0.0a1

Reproduction steps:1. Open the attached "MCListViewTest" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play mode4... Read more

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