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41
votes
Fixed

Performance in Game View is significantly impacted by Gfx.WaitForPresent...

Metal

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Apr 07, 2021

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Version/s: 2019.3.0b11, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project using the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Ente... Read more

32
votes
Fixed

IL2CPP build fails due to UnityEditor.dll usage in user code

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Sep 12, 2022

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Version/s: 2022.1.0a1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: Open attached project In Build Settings window, Build for Windows IL2CPP Once test completes, examine Console wind... Read more

19
votes
Won't Fix

[AR][Android] ARfoundation noticeable tracking lag on Android devices

Package: ARCore

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Apr 04, 2019

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Version/s: 1.0.0-preview.24

Steps to reproduce:1. Open user attached project2. Build & Run to a mobile device3. Tap and place about 30 objects4. Shake the d... Read more

36
votes
Fixed

Shader cache is not used when building the Player repeatedly

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Jul 05, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.10f1, 6000.1.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugReportWireframe.zip“ project2. Go to “File → Build settings“3. Press the arrow on the ri... Read more

36
votes
Fixed

Game object transform.position is incorrect after Object.Instantiate aft...

Scene Management

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Sep 22, 2017

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Version/s: 5.6.3p3

How to reproduce:1. Download attached project files and open "test" Scene2. Enter Play mode. Notice now the world-space location in ... Read more

28
votes
Duplicate

[Shader Graph] NullReferenceException error thrown on selecting any prop...

Package: Shader Graph

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Mar 03, 2021

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Version/s: 12.0.0, 11.0.0.

-ArgumentNullException error is thrown on deleting property from the Blackboard window.-NullReferenceException error thrown on selec... Read more

14
votes
By Design

Only the first render target is reflected when using multi render targets

Package: Scriptable Render Pipeline Universal

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Jun 02, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project "TestMRT.zip"2. Open Assets/Scenes/SampleScene.unity3. Select Assets/Settings/F... Read more

22
votes
Fixed

[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...

Package: TextMeshPro

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Jul 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open the attached project named Case_11716032. Resize the text area and observe the wrapping Expected result: Te... Read more

14
votes
Fixed

[Android] Editor shows that the Android NDK is not recommended even thou...

Mobile

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Nov 28, 2019

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Version/s: 2019.3.0f1, 2020.1.0a14

How to reproduce:1. Install the newest 2019.3 or 2020.1 Unity version from the hub2. Include Android support > "Open JDK", "SDK a... Read more

27
votes
Fixed

MultiColumnListView causes a memory leak when repeatedly shown and hidden

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May 16, 2024

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Version/s: 2022.3.28f1, 6000.0.1f1, 7000.0.0a1

Reproduction steps:1. Open the attached "MCListViewTest" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play mode4... Read more

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