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10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

1
votes
Third Party Issue

Fixed Joint Component doesn't restrict movement when connected between a...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more

0
votes
Fixed

Renders "Add" button has no OnHover action

Environment Effects

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Sep 20, 2024

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Version/s: 6000.0.21f1, 6000.1.0a7

How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. Drag the Asset into the scene3. Select the SpeedTr... Read more

1
votes
Not Reproducible

2D URP Lights are not visible in Scene view when Render Graph is disabled

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Nov 11, 2024

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Version/s: 6000.0.26f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “DISABLE ... Read more

0
votes
Fixed

Player Settings window disappear once entered Play mode

Window management

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Jul 02, 2019

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Version/s: 2019.3.0a8

Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more

0
votes
Fixed

Visual Effect GameObject ignores the Default Parent when it is created

Visual Effects

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Create a new Unity Project2. Add the Visual Effects Graph package3. In the Hierarchy right-click a GameObject an... Read more

3
votes
Fixed

[Android] App crashes when loading animated mesh data from asset bundle

XR SDK

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2019.3.0b11

Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Fixed

"AssertionException: Assertion failure. Value was False" error is thrown...

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Jan 17, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Steps to reproduce:1. Create a new project2. Create a new UI Document (Assets > Create > UI Toolkit > UI Document)3. Open t... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

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