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[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
[Android]App crashes on launch during the loading of Asset Bundles on Mo...
To reproduce:1) Open attached project (ReadyToBuild one)2) Build and run on device (everything is already set in the project)3) It w... Read more
[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more
Crash on tlsf_free when UI Elements are moved to the side by scrolling
Reproduction steps:1. Open the “crash_prj” project2. Open the “BeginnerMission” scene3. Enter the Play Mode4. Observe the crash Expe... Read more
"Couldn't open include file" error is thrown when compiling a Shader and...
How to reproduce:1. In Unity Hub, add the user-submitted project2. Under "Editor Version", click the three dots button and select "A... Read more
[UI Builder] w/ UI canvas set to Match Game View size & UI elements set ...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open 'Sample Scene'3. Make sure that your Game View uses 1920x10... Read more
[Android] Crash on GetEnvironmentDepthSupported+16 when launching a spec...
Reproduction steps:1. Open the attached “repro_IN-99554“ project2. Open the “File → Build Settings…/Build Platforms” window3. Switch... Read more
Vulkan denylist regexp editor validation checker does not match runtime
The C++ uses the default std::regex modified ECMAScript format while the C# editor validation checker uses the default .NET engine w... Read more
AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressa...
Reproduction steps:1. Open the attached "ReproProj.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Addressables... Read more
Build Profiles modified by script require manual "Apply" when the Build ...
How to reproduce: Open the “2438076.zip“ project Open the ‘File → Build Profiles’ window Create a new Build Profile and click ‘Switc... Read more
All about bugs
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Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument