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[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...
Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more
Artifacts appear when baking on HDRP + URP on-demand and using Shadergra...
# Open [^Shader_Repro.zip] # Open SampleScene.unity # Notice how the lightmaps have serious artifacts # Assign _shader 1 to _T... Read more
Switching project branches with Unity open causes compilation to fail un...
After [https://ono.unity3d.com/unity/unity/pull-request/145172/_/scripting/update-nunit-package-2.0.3] has been merged to trunk, swi... Read more
Physics2D.OverlapPoint does not check if Collider2D is overlapping when ...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/_Safeguard/Scenes/Main“ scene 3. Enter Play Mode 4. C... Read more
[Contextual Menus] Save Layout popup isn't displayed for the user afte...
Steps to reproduce: # Create/open any project # Go to the "Select editor layout" section which by default should present the "De... Read more
Console errors appear when the Inspector is set to Debug and a GameObjec...
Reproduction steps: 1. Open the attached project “TestProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click the thr... Read more
ObjectDisposedException thrown when deleting actions maps
*Steps to reproduce:* 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedEx... Read more
BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app. BlackBerry won't launch app over another app. It just stalls. Thus far, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object