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2
votes
Fixed

[Quest 2] Vulkan validation errors on Oculus Quest 2

Vulkan

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Dec 07, 2022

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Version/s: 6000.0.0b11

Reproduction steps:1. Open the attached project “VulkanRepro”2. Install Android Logcat from the Package Manager and open it: “Window... Read more

0
votes
Won't Fix

“Assertion Failed”, “Invalid AABB a” and Mesh errors are thrown when edi...

-

May 23, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

Steps to reproduce:1. Create new Unity project2. Create a Tree in Hierarchy window (3D Object > Tree)3. In the Inspector window s... Read more

0
votes
Fixed

[WebGL] Can't compile WebGL project that uses a struct which has an empt...

WebGL

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May 19, 2015

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Version/s: 5.0.2f1

Reproduction steps:1. Open attached project "IL2CPP Bug"2. Build scene "Main" for WebGL3. Build fails Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

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Jan 11, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more

0
votes
In Progress

"BlobShadowPipeline_Renderer" URP Asset of URP Samples uses the obsolete...

SRP Templates

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Nov 03, 2025

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Version/s: 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

0
votes
Fixed

2d sprite animation does not rotate outside of animation preview

Animation

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Jan 25, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1. Download and open attached project "764744_repro.zip"2. Open scene "Main"3. Open "Animation" tab (Window->A... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[AssetImport] Importing FBX causes editor to run out of memory and crash

Asset Import

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Feb 08, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more

0
votes
Fixed

Transition from sub-state machine (created at the top level) is connecte...

Animation

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Feb 08, 2016

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Version/s: 5.4.0b3

In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub state ... Read more

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