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Project window shows old sub-Asset name when using AssetDatabase.RenameA...
How to reproduce:1. Open the attached project (RenameAssetTest.zip)2. Go to Repro -> Test at the top of the Editor window3. In th... Read more
[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
[Addressables] Built in Group can be marked as default, which causes Nul...
How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more
Editor hangs when GameObject is dragged underneath and released when blu...
1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==> E... Read more
[Quest] [Vulkan] Player crashes on ImageManager::DeleteTexture when chan...
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/BasicScene.unity” Scene... Read more
Crash on RaiseException during Assembly Reload when opening up a project
How to reproduce:1. Open the attached project from "Beerpong.zip"2. Observe crash Reproducible with: 2021.2.0b6, 2021.2.10f1, 2022.1... Read more
“HDR” label in Color Field is not centred in Shade Graph Inspector > Nod...
Steps to reproduce:1. Create new Unity project2. Create Shader Graph Asset3. Open Shader Graph Asset4. In Blackboard create Color pr... Read more
Crash on GetJointCurrentActorTransforms when selecting a GameObject with...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Stewart_... Read more
BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app.BlackBerry won't launch app over another app. It just stalls. Thus far, only... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument