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0
votes
Fixed

Editor crashes on mono_jit_runtime_invoke when entering the Play Mode

Mecanim Animation

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Mar 29, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

Reproduction steps:1. Open the attached project “CrashAnimCtrlOverride”2. Open “Assets/Scenes/SampleScene.unity”3. Enter the Play Mo... Read more

0
votes
Won't Fix

Multiple "Identifier expected", "{ expected" and "} expected" errors are...

Scripting

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached “My Projectaasdasd.zip“2. Create a new C# Script (Right click > Create > C# Script)3. Na... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

1
votes
Fixed

Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...

Audio

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Nov 20, 2019

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Version/s: 2019.1.0a3, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"2. Start Play mode3. In Hierarchy window sel... Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

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Jun 16, 2022

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Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

0
votes
Fixed

Editor crashes on DynamicHeapAllocator::Allocate when importing an FBX a...

Asset Importers

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Mar 09, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a4

Steps to reproduce:1. Open the attached project “IssueProject“2. Reimport the “Assets/FBX/Bad.fbx“ FBX asset Expected result: The as... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

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Jan 26, 2016

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Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

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