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1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

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Jan 26, 2016

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Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roamin... Read more

0
votes
Fixed

Blend Tree: Extra Blend param is created and assigned

Animation

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Apr 29, 2015

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Version/s: 5.1.0b5

1. What happened Creating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using... Read more

0
votes
By Design

[VFX Graph] Color Palette box is misaligned in Color Luma node in VFX Su...

Package: Visual Effect Graph

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Aug 07, 2020

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Version/s: 10.0.0-preview.27, 9.0.0 preview.33

Color Palette box is misaligned in "Color Luma" & "RGB to HSV" node in VFX Subgraph Operator. Steps to repro: 1. Create anew HDRP p... Read more

2
votes
Active

The Addressable Profiler Module does not show Asset Groups when the Grou...

Package: Addressables

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Mar 07, 2024

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Version/s: 1.21.20, 2.0.8

How to reproduce: 1. Open the “AddressableTest“ project 2. Open the “BootScene“ 3. Navigate to Window → Asset Management → Addres... Read more

0
votes
Fixed

Opening search in Table view doesn't put the focus in Search field

--

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Jan 22, 2024

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Version/s: 2022.3.0f1

* Open search window * Enter a query (t:script) * Ensure Search window is in Table view. * Close Search window. * Use Ctrl +... Read more

0
votes
Fixed

New .asset files are serialized as binary when the Asset Serialization M...

Serialization

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Nov 03, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
By Design

No option to change the UV channel when using Fabric shaders

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Jun 26, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a20

Reproduction steps: 1. Open the attached project “UV_Channel” 2. Open Scene “Assets/VSO/Scenes/Kitchen.unity” 3. In the Project w... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Won't Fix

Hierarchy doesn't keep the correct order after Undo and Redo commands

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Dec 19, 2022

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Version/s: 2022.1.20f1, 2022.2.0a2

How to reproduce: 1. Open the user-attached project “BugTest1” 2. Open the “SampleScene” scene 3. Under the GameObject Root → Child ... Read more

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