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0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

0
votes
Fixed

Changes to top prefab can cause "scheduled for reimport during the Refre...

Asset - Importers

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May 18, 2022

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Version/s: 2020.3.23f1, 2020.3.30f1

How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more

0
votes
Fixed

“Frame Debugger On” text color not maintained across different Editor Th...

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Sep 08, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

3
votes
Won't Fix

"AssertionException: Assertion failure. Values are not equal" thrown whe...

Package: Entity Component System (ECS)

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Mar 07, 2023

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Version/s: 1.0.0

How to reproduce: Open the attached project "Rollback Repro.zip" Enter Play Mode Expected results: No errors thrown in the Console w... Read more

1
votes
Fixed

Errors “There are more UAVs (9) than the maximum supported (8) in Ray Tr...

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Jul 24, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Consol... Read more

0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

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Aug 08, 2019

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Version/s: 0.0.9

How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more

0
votes
Won't Fix

Shaders: pragma require for a specific stage may result in one stage com...

Shader System

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Jul 11, 2022

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Version/s: 2021.3.0f1, 2022.1.0a7, 2022.2.0a9, 2023.1.0a3

STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Won't Fix

Inspector for Adaptive Probe Volumes is not repainted when toggling Real...

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Jul 16, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Steps to reproduce: Open any URP Project In the Hierarchy create an Adaptive Probe Volume (Light &gt; Adaptive Probe Volume) and sel... Read more

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