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[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more
[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API
Reproduction steps:1. Open the user’s attached “IN-18722_DepthRendering2021“ project2. See that Graphics API is set to OpenGLES3 in ... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
[Hub] Missing folders in AndroidPlayer folder when installing Editor wit...
Reproduction steps:1. Open Unity Hub2. Go to Installs3. At the top right corner select Install Editor4. Install any Editor with Andr... Read more
[macOS] Keyword incompatibility errors are shown when opening the XR Env...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Open the “Window > XR > AR Foundation > ... Read more
Warning is thrown repeatedly after clicking in the Scene View when Camer...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Click anywhere in the Scene View3. Observe the Console... Read more
[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...
Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Step... Read more
Player transparency is not working when using URP with Post Processing a...
How to reproduce:1. Open the user-attached project “OverlayURP”2. Build And Run the project3. Open “OBS” and add “Window” or “Game” ... Read more
5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument