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Fixed in 5.2.0

Votes

0

Found in

5.1.0b4

Issue ID

692675

Regression

No

WheelCollider: setting isKinematic messes up PxVehicleNoDrive

Physics

-

How to reproduce:

1. Open attached project
2. Open scene playground.unity
- Scene contains a vehicle using 8 wheel colliders and a single box collider, as well as a plane to drive on and some road bumps
3. Select the gameobject carRoot
4. Enable the "Is Kinematic" option
5. Play the scene
- Vehicle hangs in the air as expected
6. Disable the "Is Kinematic" option
- Vehicle falls, but its wheels fall through the floor

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