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votes
Active

GUI button looks different from Editor in a Build when the GUI button st...

IMGUI

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Sep 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1367716.zip" project2. Enter the Play Mode3. Observe the UI of the Scene in the Game view (... Read more

0
votes
Fixed

Selecting "Name" or "Type" in Hierarchy window search bar does not chang...

Scene Hierarchy

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Sep 23, 2021

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Version/s: 2021.2, 2021.2.0a11, 2022.1, 2022.1.0a10

Reproduction steps:1. Open new Unity project2. In Hierarchy window's search bar, click the "Magnifying Glass" symbol3. In the contex... Read more

0
votes
Fixed

[HDRP] Eye shader Iris Normal input doesnt have any effect

Package: Scriptable Render Pipeline HD

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Sep 23, 2021

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Version/s: master 2021 09 23

1) Open Material samples, Eye scene2) Select any eye, zoom in and remove its Iris normal3) Notice the change4) Switch from shadergra... Read more

0
votes
Fixed

Double click at Search results opens Package Manager instead of Asset Store

Quick Search

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Sep 02, 2021

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Version/s: 2021.1, 2021.2, 2021.2.0b9, 2022.1

How to reproduce:1. Open attached project "Beta Test.zip"2. Sign out using Edit > Sign out menu3. Select Window > Search > ... Read more

1
votes
Fixed

Linux Editor's new input system's mouse scroll delta values are clamped ...

Package: Input System

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Sep 14, 2021

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Version/s: 1.1.1

How to reproduce:1. Open the attached project (ScrollTest.zip)2. Open the Main scene3. Enter PlayMode4. Scroll up on the mouse scrol... Read more

0
votes
Fixed

Modifying Rigidbody2D.position or Rigidbody2D.rotation doesn't stop inte...

Physics2D

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Sep 22, 2021

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Version/s: 2021.1.17f1

Reproduction steps:1. Open the attached "case_1367721_Rigidbody2D_PositionRotation.zip" project (not the user submitted one)2. Open ... Read more

1
votes
Active

Editor freezes for a short time when changing Material settings

Shader System

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Sep 20, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create a new HDRP project (Not necessary, but the easiest to reproduce on)2. Create a new Material3. Select th... Read more

1
votes
Won't Fix

GameObject.GetComponents returns the wrong number of components in "Main...

RP Workflow

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.26f1c1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached "GetComponentTest.zip" project2. Go to MyMenu > TestItem3. Observe the output in t... Read more

0
votes
Duplicate

Compilation error when using ambiguous reference with System.Numerics.Ve...

Scripting

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Sep 02, 2021

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Version/s: 2021.2.0b6, 2021.2.0b9, 2022.1

How to reproduce:1. Create a new project2. Add "NewBehaviourScript.cs" script to the project Expected result: No error in the Consol... Read more

0
votes
Duplicate

UnityException is thrown in Build when using Burst Direct Call methods

Package: Burst

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Sep 01, 2021

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Version/s: 1.6.0

How to reproduce:1. Open the attached project (burst-error2.zip)2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4.... Read more

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