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0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more

0
votes
Won't Fix

The highlighting on Layer Collision Matrix isn't working after entering ...

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May 24, 2023

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Version/s: 2022.2.20f1, 2023.1.0b16, 2023.2.0a16

How to reproduce:1. Open the user-attached project “Bug Test”2. Open Project Settings → Physics2D → Layer Collision Matrix3. Enter a... Read more

0
votes
Active

”Lighting data asset ‘LightingData’ is incompatible with the current Uni...

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Oct 24, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Open New Scene window (File > New Scene)3. Select Indoors (URP) or Outdoors (URP) Sc... Read more

0
votes
Fix In Review

[Platforms macOS] Properties drop-down list is not hidden when editing B...

Native Window Management

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Nov 04, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached '1378202-sample' project2. Select a macOSClassicBuildConfiguration Asset and observe it in t... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

1
votes
Postponed

OnMouseDown not called on alternative display when built with window mode

uGUI

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Jan 17, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a1

1. Build attached project with window mode 2. Go to alternative display (display2) and click cube Expected results: OnMouseDown is c... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Won't Fix

Shader variants are recompiled while Building when the Platform is switc...

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16, 7000.0.0a1

How to reproduce:1. Create a new project with the “Universal 3D Sample“ template2. Navigate to File → Build Settings3. Press “Build“... Read more

0
votes
Fixed

Rendering Debugger is not showing the correct amount of matrix projectio...

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Dec 14, 2023

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Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a19

How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/CustomProjectionMatrix bug/CustomProjec... Read more

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