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0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

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Jan 11, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

4
votes
By Design

Only the default Shader variant from the ShaderVariantCollection is incl...

Shader System

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Oct 14, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene 2. In the Toolbar, choose Bug/Bundle to build t... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more

2
votes
Won't Fix

Crash with multiple stack traces when using the EntityManager.CopyAndRep...

Package: Entity Component System (ECS)

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Mar 07, 2023

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Version/s: 1.0.0

Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Demos/2. Setup/2b. Motion Properties/2b1. Motion Prop... Read more

0
votes
Fixed

Project Settings reverts to old settings when trying to overwrite Preset

Asset - Importers

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Oct 13, 2020

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Version/s: 2018.4, 2019.3.7f1, 2021.1

Reproduction steps: 1. Create an empty project 2. Go to Project Settings -> Choose any area with Presets (for example Input Manager)... Read more

0
votes
Active

Entering playmode discards unsaved changes in action map

Package: Input System

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Mar 05, 2024

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Version/s: 1.8.0-pre.3

*Steps to reproduce:* 1. create action map 2. open action map in editor 3. make changes to action map 4. don't save chan... Read more

0
votes
By Design

"builtin functions must be directly called" errors are thrown when build...

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Jan 12, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11

How to reproduce: 1. Open the attached project "unity_project.zip" 2. Build the project for WebGL Expected results: Build is su... Read more

0
votes
Active

“InvalidOperationException: Not enough space in output buffer (need 24, ...

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Jun 02, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more

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