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0
votes
Fixed

[XR] Render Objects Pass duplicates visuals with AfterPostprocessing pas...

Package: OpenXR Plugin

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Jan 14, 2022

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Version/s:

Reproduction steps:1. Open the user's attached project2. Enter Play Mode3. Search and open "Universal RP-High Quality" asset4. In th... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
By Design

AudioClip.LoadAudioData() never returns 'true'

Audio

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Apr 19, 2015

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Version/s: 5.1.0b3

How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more

0
votes
Fixed

[URP] The Advanced settings section is missing in the Inspector when sel...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2021

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Version/s: 2021.2.0b14, 2021.2.4f1, 2022.1

How to reproduce:1. Create a new URP project2. In the Project windows select the "UniversalRP-HighQuality" Asset (found in the Asset... Read more

0
votes
By Design

[UI Builder] w/ UI canvas set to Match Game View size & UI elements set ...

UI Toolkit

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Jan 24, 2022

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Version/s: 2022.1.0b4

Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open 'Sample Scene'3. Make sure that your Game View uses 1920x10... Read more

0
votes
Won't Fix

[32-bit] Unity crashes on play when loading 32-bit DLL file

Serialization

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Fixed

The Windows standalone player has a default SynchronizationContext set

Mono

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Jun 23, 2015

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Version/s: 5.0.0b21

To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

0
votes
Fixed

[M1][Silicon Editor] Editor crashes when importing an .ogv file

MacOS

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Create a new project2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported into... Read more

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