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[URP] NullReferenceException is thrown when running a Dedicated Server b...
Reproduction steps:1. Open the attached “URP-DedicatedServer-Optimized” project2. Open the Build Settings window ( File > Build S... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more
EditorWindow fails to open when the cause of NullReferenceException in C...
How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
Editing serialized fields on script components gets interrupted by reimp...
How to reproduce:1. Open the attached “IN-124433.zip” project2. Open the “Prefab” prefab in edit mode (Assets\PrefabS\D)3. Change an... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the FBX Exporter package (com.unity.formats.f... Read more
”ArgumentNullException” error is getting spammed after modifying and sav...
How to reproduce:1. Open the user’s attached “My project (13).zip” project2. Open “MyDocument.uxml” file3. In the UI Builder, select... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce:1. Open the “InspectorOverlappingIssue“ project2. Open the “Assets/BugReport/BugReportScene.unity” scene3. In the H... Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
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