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6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project 2. Open 'TessellationSample' scene 3. Change one of the spheres shader to Toon/Lit Out... Read more

0
votes
Fixed

Unity logging package fails to build with burst and High managed strippi...

Package: Unity Logging

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Mar 24, 2023

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Version/s: 0.50.0, 0.51.0, 0.51.1

How to reproduce: 1. Open the attached project “NetcodeBurst.zip“ 2. Open the Build Settings (Edit > Build Settings…) 3. Open the... Read more

0
votes
Fixed

Helper Bar doesn't appear when Scene View is refocused after exiting Pla...

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Feb 27, 2023

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Version/s: 2023.1.0b6, 2023.2.0a4, 2023.3.0a1

How to reproduce: 1. Open any project 2. In Preferences > General enable Helper Bar 3. Click on Scene View to focus it and observ... Read more

0
votes
Fixed

Sliders in the URP.asset throws NullReferenceException

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Jan 15, 2024

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Version/s: 2022.3.15f1, 2023.3.0b4, 6000.0.0b11

Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In ... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more

0
votes
Fixed

[Linux][Input System] Crash on "GetGameControllerMapping(void*)" when Ga...

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Mar 13, 2023

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Version/s: 2020.3.45f1

Reproduction steps: 1. Create a new Project and open it 2. Open the Edit > Project Settings > Player Window 3. Under “Other Setti... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

0
votes
Fixed

[Android][Vulkan] Read Pixel breaks when copying to textures

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Oct 26, 2022

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Version/s: 2021.3.9f1

Reproduction steps: 1. Open the attached project 2. Open “Assets/Scenes/TicketScene.unity” 3. Build and Run the project 4. Press... Read more

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