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"Non-invocable member cannot be used like a method" 2D Animation package...
Reproduction steps: 1. Open the “2DAnimationBug“ project 2. Observe the Console Expected result: no errors Actual result: “Library/... Read more
[Android] Player freezes when loading a Scene on another thread
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build and Run 3. In Player, click the gray transparen... Read more
Shaders are always recompiled when the Editor is opened
Reproduction steps: 1. Open the attached “IN-77989“ project 2. Open the “Level_Bionic_Downfall“ scene and observe the Scene view ... Read more
Depth pass is rendered with an incorrect matrix in the animation preview...
Reproduction steps: 1. Open the “URPAnimationPreview” project 2. Navigate to the Animations folder and select any animation asset ... Read more
[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently
Reproduction steps: 1. Open the attached project ("1262597Repro.zip") 2. Open "SampleScene" scene 3. Make sure Scene and Game window... Read more
Sometimes the wrong image is displayed when using Cursor.SetCursor in so...
Reproduction steps: 1. Open the attached project “BadCursor” 2. Open Scene “Assets/Scenes/Initialization.unity” 3. Enter the Play... Read more
Performance in Game View is significantly impacted by Gfx.WaitForPresent...
How to reproduce: 1. Create a new project using the default 3D template 2. Open the Profiler (Window->Analysis->Profiler) 3. Enter t... Read more
IL2CPP build fails due to UnityEditor.dll usage in user code
How to reproduce: # Open attached project # In Build Settings window, Build for Windows IL2CPP # Once test completes, examine ... Read more
Game object transform.position is incorrect after Object.Instantiate aft...
How to reproduce: 1. Download attached project files and open "test" Scene 2. Enter Play mode. Notice now the world-space location i... Read more
[AR][Android] ARfoundation noticeable tracking lag on Android devices
Steps to reproduce: 1. Open user attached project 2. Build & Run to a mobile device 3. Tap and place about 30 objects 4. Shake the d... Read more
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