Search Issue Tracker
[Linux] Auto Refresh fails to reimport and compile script changes when e...
Reproduction steps:1. Create a new 3D project2. Create a new script in the Project window3. Open the created script in the selected ... Read more
Render Pipeline Converter - Readonly Material Converter - Does not chan...
Steps to reproduce: Create a monobehaviour referencing a Material Assing the material to Default Diffuse or any built in material, c... Read more
[MacOS] RMB is stuck in a custom Editor window when pressing the button
How to reproduce:1. Open the user’s attached “testRightClickPressedButtonsStuck” project2. Open the “Test → Open Test Window” custom... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
Freeze when spawning a Prefab while in Play Mode
Reproduction steps:1. Open the attached “repro_IN-76097“ project2. Watch the attached video for the pattern that you need to press3.... Read more
Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity
Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more
The size of the Visual Element can be changed when Parent Visual Element...
How to reproduce:1. Open the attached project "UIToolkit"2. Open the "NewUXMLTemplate" UI Document in the UI Builder3. Make sure the... Read more
[ShaderGraph] Legacy nodes in the graph can result in a NullReferenceExc...
Steps to reproduce: Open the attached URP Unity Project in your modern Unity version (original project version is 2019.3.15f1 so tha... Read more
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
- "New Project" creation window shows only "Project name" instead of "Project Name & Location"
- "Line breaking recursion max threshold hit" error when Overflow is set to Ellipsis with fonts missing the ellipsis character