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0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
In Progress

Render Pipeline Converter throws error when Converter is closed while in...

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Oct 08, 2025

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Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new URP project Open Render Pipeline Converter window (Window > Rendering > Render Pipeline Conve... Read more

0
votes
Fix In Review

[URP] Material Upgrader tries to update materials when they are immutable

Package: Scriptable Render Pipeline Universal

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Oct 08, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached project2. Observe the Console window Expected result: No errors thrownActual result: Error i... Read more

0
votes
Fixed

The Inspector can be covered when scaling the horizontal separator bar

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Jan 17, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 7000.0.0a35

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select “Cube“ Game... Read more

1
votes
Active

Unity CIL Linker fails on Player build when persistent listeners have "<...

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Oct 24, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Open the attached “IN-122008_methods-to-preserve-Repro.zip“ project (link in the internal comments)2. Go to Fi... Read more

0
votes
Fixed

[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...

Package: Scriptable Render Pipeline Universal

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Jul 23, 2019

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Version/s: 2019.2.0b10

Steps to reproduce:1. Open attached project2. Make sure OpenGLES2 is set as the only Graphics API in Player settings3. Build and run... Read more

1
votes
Not Reproducible

[Linux] Crash on creating new project in 'mini_get_debug_options'

Linux

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Apr 24, 2019

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Version/s: 2019.1.7f1, 2019.2.0a13

Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options#1 0x00555773e85e14 in InitializeMonoFr... Read more

0
votes
Fixed

Mac standalone player build fails when using a custom icon and building ...

MacOS

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Dec 15, 2021

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Version/s: 2021.2.0a9, 2021.2.6f1

How to reproduce:1. Open the attached project ("1388788_repro.zip")2. Try building the project (File -&gt; Build Settings -&gt; Buil... Read more

0
votes
Won't Fix

Baked NavMesh with intersecting objects is deleted on save when Max Slop...

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -&gt; AI -&gt; Navigation)3. C... Read more

0
votes
Won't Fix

NativeList with WriteOnly Attribute causes a memory leak when exiting Pl...

Package: Unity Native Collections

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Jun 02, 2023

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Version/s: 1.4.0 - Collections

How to reproduce:1. Open the “MeshBreaker“ project2. Open the “SampleScene”3. Enter Play mode then exit Play mode and observe the Co... Read more

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