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5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
Transition from sub-state machine (created at the top level) is connecte...
In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub stat... Read more
[Mobile Notifications] Include CoreLocation framework field is missing w...
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce: 1. Download attached project 2. Open "Test" scene 3. Enter play mode 4. Open Profilier Actual results: Editor c... Read more
[Shadergraph] Graph inspector: horizontal scrollbar completely unusable,...
PR for fix: https://github.cds.internal.unity3d.com/unity/Graphics/pull/2675 Read more
Realtime GI produces high contrast lighting at high resolutions
How to reproduce: 1. Open attached project 2. Open scene apartment.unity 3. Go inside the building 4. Set the Realtime Resolution o... Read more
[VFX Graph] Copy Paste a mix of nodes and blocks doesn't work
When copy pasting nodes and blocks at the same time, blocks are not pasted, only nodes are kept. 23.1.0a20 Repro: # Create a V... Read more
Assets do not work when they are imported from SketchUp 2019
Steps to reproduce: 1. Open the attached project "Case_1147936" 2. Navigate to Project -> Assets -- Notice the "SketchUp file" Expe... Read more
[Addressables] Built in Group can be marked as default, which causes Nul...
How to reproduce: 1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies") 2. Try building Player Content Expe... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object