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2
votes
Fixed

Linux: Pressing TAB while editing text in an input field inserts an actu...

UI

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Feb 24, 2015

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Version/s: 4.6.3f1

-e: see title, doesn't do that on windows or osx standalone -repro: --create new scene --add input field http://docs.unity3d.com/Ma... Read more

0
votes
By Design

Objects do not receive lighting from StaticLightingSky

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Dec 05, 2022

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Version/s: 2022.2.0a17, 2022.2.0b1, 2022.2.1f1, 2023.1.0a21, 2023.2.0a1

Repro :  * Open the attached project * Open scene : Scenes/APV * Bake and notice the cube receives lighting from the cubemap ... Read more

1
votes
Fixed

Entities with Terrain Tools Package throw conflict in the stable type ha...

Package: Entity Component System (ECS)

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Nov 13, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the attached project named "Case_1292459" 2. Observe the Console window upon launch Expected result: The ... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project 2. Switch the platform to WSA 3. Enable the 'C# projects' button 4. Press the build button - nothing happens... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

0
votes
By Design

[Android] Application crashes with "File is Corrupted" errors from an ex...

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Nov 09, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b13, 2023.1.0a18

Steps to reproduce 1. Open the attached Customer's project "PackageCorruption.zip" 2. Build and run the project on an android devi... Read more

0
votes
Fixed

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

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Oct 25, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce: 1. Load "Sample Scene" 2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "... Read more

0
votes
By Design

Prefab Instance with MaterialPropertyBlock has different Colour compared...

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Mar 06, 2023

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Version/s: 2022.2.7f1, 2023.1.0b5, 2023.2.0a3

How to reproduce: 1. Open the project "IN_31506" 2. Open the "SampleScene" Scene in the Asset 3. Enter the Play Mode 4. Observe ... Read more

0
votes
Duplicate

[HDRP] Shadows are not rendered in the Game View when using certain Game...

Package: Scriptable Render Pipeline HD

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Sep 24, 2019

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Version/s: 6.9.0

How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more

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