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0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

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Jul 29, 2019

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Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more

0
votes
Feature Request

RenderTextures appear as Untracked Memory in Memory Profiler

Profiling

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May 31, 2022

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Version/s: 2022.2.0a17

When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

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Jul 30, 2019

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Version/s: 1.0.3-preview.4

Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more

2
votes
Fixed

Linux: Pressing TAB while editing text in an input field inserts an actu...

UI

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Feb 24, 2015

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Version/s: 4.6.3f1

-e: see title, doesn't do that on windows or osx standalone -repro:--create new scene--add input field http://docs.unity3d.com/Manua... Read more

0
votes
Fixed

Italic tags only work for the first line of text when the text's Wrap is...

Text (TextCore)

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Jan 06, 2023

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Version/s: 2022.2.2f1, 2023.1.0a24

Reproduction steps:1. Open project “Bug Test”2. Observe the Game View Expected result: Italic tag is applied to all textActual resul... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

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Oct 12, 2022

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Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Won't Fix

Visualization baked albedo is broken for rescaled terrains

Progressive Lightmapper

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Aug 30, 2019

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Version/s: 2019.3, 2020.1

If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

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