Search Issue Tracker

0
votes
Fixed

Crash on MemoryManager::Deallocate when opening a specific project

-

Aug 09, 2024

-

Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7

How to reproduce:1. Open the attached "CrashRepro" project Reproducible with: 2022.2.0a16, 2022.3.42f1, 6000.0.15f1Not reproducible ... Read more

0
votes
Fixed

[AssetImport] Importing FBX causes editor to run out of memory and crash

Asset Import

-

Feb 08, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more

1
votes
Fixed

Custom "Failed to extract resources needed by Il2CPP" error message when...

Android

-

Jul 24, 2019

-

Version/s:

Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more

0
votes
Not Reproducible

Unity crashed after creating new project with organization selected on l...

Connect

-

Apr 09, 2015

-

Version/s: 5.1.0b2

- Go to your UDN account and create an Organization- Open an existing Unity project- Go to File -> Create new project- On the New... Read more

0
votes
Fixed

[Inspector] Animator's inspector doesn't show if selected objects have d...

Animation

-

Feb 07, 2016

-

Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more

1
votes
Postponed

[Shader Compiler] Compute shader is not recompiled if included file is m...

Shaders

-

May 04, 2015

-

Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more

0
votes
Fixed

Crash on burst.initialize.statics when exceeding the "Maximum Shadows on...

-

Jun 11, 2024

-

Version/s: 6000.0.6f1

How to reproduce:1. Open the “IN-77893_repro“ project2. Select File → Build and Run3. In Player click the "Spawn 129 lights" button ... Read more

0
votes
Fixed

Lighting window is not closed after pressing quick button for auto-gener...

Progressive Lightmapper

-

May 18, 2022

-

Version/s: 2022.2.0b2, 2023.1.0a5

Jira twin of: [https://fogbugz.unity3d.com/f/cases/1291379/] How to reproduce Open a new project Press the "Auto Generate Lighting" ... Read more

0
votes
By Design

Unity Editor does not mark the Asset dirty after cleaning it up

Scene Management

-

Jul 31, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

To reproduce: 1. Download attached "BrokenTextPPtrBug.zip" project and open in Unity2. Select or double click GlacialBasin_GlowFlowe... Read more

0
votes
By Design

NullReferenceException errors appear when using "select half" button

Scene Management

-

Nov 29, 2022

-

Version/s: 2020.3.42f1

How to reproduce:1. Download and open the attached project2. In the Project window, select both prefabs3. In the Inspector window, p... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.