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3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

IL2CPP build crashes on Virtual Generic method call with Faster (smaller...

IL2CPP

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Aug 23, 2022

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Version/s: 2022.1.12f1, 2022.2.0b4, 2023.1.0a4

Reproduction steps: Open the attached project(“Crash_Symbols.zip”) Press File>Build and Run Expected result: Build successfully r... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more

0
votes
Won't Fix

Unity Editor crashes when copy byte array from NativeArray

Mono

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Aug 01, 2019

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Version/s: 2018.3.0b12, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

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Apr 27, 2015

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Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
By Design

#if ENABLE_VR is always set to true even if there is no VR support enabl...

XR SDK

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Aug 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the "case1175229_ReproProject" Project2. Observe the console Expected result: Error message does not get pr... Read more

0
votes
Not Reproducible

Crashes on CachedReader::InitRead when reimporting a corrupted Prefab

Serialization

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Aug 06, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

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