Search Issue Tracker

0
votes
Fixed

"SendMessage" warning is thrown when selecting a prefab

-

Aug 18, 2025

-

Version/s: 2021.3.55f1, 2022.3.65f1, 6000.0.56f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1

How to reproduce:1. Open the “IN-112572_SendMessage_Warnning_Sample” project2. In the Projects folder select “SendMessage Warnning/S... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

-

Jan 19, 2016

-

Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Won't Fix

[Linux][Profiler] Frame charts are not filling with spikes when attachi...

Linux

-

Jun 14, 2022

-

Version/s: 2021.3.4f1, 2022.1.5f1

How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more

0
votes
Fixed

Crash with multiple stack traces when using Burst-Compiled Span.Fill()

Package: Burst

-

Sep 04, 2025

-

Version/s: 1.8.26

How to reproduce:1. Open the attached “IN-114238”2. Open the “OpenMeToCrash“ Scene3. Enter Play mode4. Observe the crash Reproducibl... Read more

0
votes
Fixed

[LWRP] Area Light does not generate light when its Shape is set to Disc

Package: Scriptable Render Pipeline Lightweight

-

Aug 07, 2019

-

Version/s: 7.0.1

Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

-

Apr 30, 2015

-

Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

1
votes
Fixed

[iOS] Metal API validation error thrown when MSAAx2 and Depth&Color Text...

-

Sep 04, 2025

-

Version/s: 6000.0.57f1, 6000.2.3f1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

-

Jan 06, 2016

-

Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Won't Fix

[URP] The number of Shader variants increases from 96 to 186624 when the...

-

Oct 29, 2025

-

Version/s: 6000.0.60f1, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Extract the project and open it in the File Explorer2. Delete the “com.unity.render-pipelines.universal” folde... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.