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0
votes
Fixed

Rigidbody2D.IsTouching does not return true on collision for its duplica...

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Jun 30, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) Download and open scene 'ParticleTest-scene'2) Play the scene and spawn a ParticleSystem (GUI)3) Turn the Came... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
Fixed

Unable to change Animation window values by dragging when values were ch...

Animation

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

How to reproduce:1. Open the attached project in "1382193_case.zip"2. Open the "SampleScene" Scene3. Select the "Cube" object4. Open... Read more

0
votes
Active

“[Worker2] Import Error Code:(4)…” warning is thrown after creating Mixe...

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Oct 13, 2025

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Version/s: 6000.3.0b6

Reproduction steps:1. Create a new Mixed Reality template project2. Observe the Console Actual result: “[Worker2] Import Error Code:... Read more

0
votes
By Design

Fragment Shader has "0" set on the alpha when returning float3 or half3

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Dec 15, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more

0
votes
Fixed

"TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when ...

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Sep 17, 2024

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Version/s: 6000.0.20f1, 6000.1.0a2, 7000.0.0a1

How to reproduce:1. Create a new project2. Open the project3. Search for the “TMP_FontAsset“ asset4. Search for the “{{if (setAtlasS... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

The Self-Collision and Inter-Collision on a cloth is still applied when ...

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Aug 26, 2024

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Version/s: 2021.3.43f1, 2022.3.44f1, 6000.0.17f1

How to reproduce:1. Open the “ClothIssueRepro“ project2. Open the “SampleScene“3. Open the “Plane2“ GameObject in the Inspector4. Se... Read more

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