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0
votes
Active

Renderer Feature does not work in Edit Mode for materials created in "On...

URP Features

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Apr 12, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.3, 2022.1, 2022.2, 2023.1

How to reproduce:1. Open project “Bug.zip”2. Open “Rotoscope” Scene (Assets > Files > Rotoscope)3. In the Project window selec... Read more

0
votes
Fixed

[VFX] Tooltips are not shown anymore

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Sep 17, 2024

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Version/s: 6000.0.0b13

Steps to reproduce: 1. Create a simple VFX Graph and open it 2. Hover the mouse on the Initialize Particle context's Bounds port Act... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Feature Request

Snapshot screenshots take up an unreasonable amount of memory

Package: Memory Profiler

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Jun 29, 2022

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Version/s: 0.5.0-preview.1

Reproduction steps:1. Create a new project and install the Memory Profiler package2. Enter Play mode3. Open the Memory Profiler (Win... Read more

1
votes
Fixed

AssetBundle incremental build needs to detect script namespace/assembly ...

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May 15, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

Repro: Open the attached project (google drive link in first comment) Use Menu item to Build AssetBundles Change the namespace in My... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
By Design

[Mobile] System.Convert.ToSingle throws exception when using specific la...

Android

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Jan 17, 2022

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Version/s: 2020.1.0a5, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Download the attached project "Unity-ex.zip"2. Set your mobile device language to Russian, French, Portuguese, o... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

1
votes
Fixed

Meshes are missing when using Static Batching with Scriptable Build Pipe...

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Jun 21, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.2.0a17

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/Loader3. At the top of the Editor window, go to H4K -> B... Read more

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