Search Issue Tracker

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

-

Jan 04, 2016

-

Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

4
votes
Fixed

Editor crashes when exiting the Play Mode while a certain GameObject is ...

Optimization

-

Jun 03, 2022

-

Version/s: 2021.2.17f1

Reproduction steps:1. Open the repro project2. Open _LittleDemolition2/_Scenes/Stages/021.unity scene3. Select the Stage GameObject ... Read more

0
votes
Fixed

[IMGUI] Assertion failed errors when docking an editor window containing...

Window management

-

Feb 03, 2020

-

Version/s: 2020.1.0a22

1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more

0
votes
Fixed

Wrong path separator when building addressables

Package: Addressables

-

Jul 28, 2022

-

Version/s: 1.21.1

How to reproduce: Open the user attached project Build addressables by going to Window > Asset Management > Addressables > ... Read more

0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

-

Jan 28, 2016

-

Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

-

Feb 04, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
By Design

[Android] Application.systemLanguage does not update after changing lang...

Mobile

-

Nov 29, 2019

-

Version/s: 2019.2.12f1, 2020.1

To reproduce:1. Open attached project2. Build and run to android device3. Open the application and press the "Check system language"... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

-

May 23, 2019

-

Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

Scene Management

-

Oct 12, 2022

-

Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more

4
votes
Feature Request

Editor.OnPreviewGUI background isn't rendered in HDRP or URP

RP Foundation

-

Nov 15, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a17

How to reproduce:1. Open the user-attached project “OnPreviewGUI test HDRP”2. Observe the “GUIPreviewTest” window Expected result: T... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.