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0
votes
Fixed

Cancel button won't stop Shader Graph from compiling, user is unable to ...

Shader System

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Jul 13, 2022

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Version/s: 2021.2.0b15, 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

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Feb 03, 2020

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Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project "AssetRenameBug.zip"2. Make sure that Asset Pipeline version 2 is selected (Project Settin... Read more

0
votes
Fixed

Wrong path separator when building addressables

Package: Addressables

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Jul 28, 2022

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Version/s: 1.21.1

How to reproduce: Open the user attached project Build addressables by going to Window > Asset Management > Addressables > ... Read more

0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

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Jan 28, 2016

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Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

0
votes
Won't Fix

"Failed to store" exception is thrown when selecting 2 Particle Systems ...

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Aug 05, 2024

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Version/s: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1

How to reproduce:1. Create and open a new Unity project2. Click GameObject>Effects>Particle System3. Press CTRL+D on the keybo... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

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Jun 16, 2022

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Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

1
votes
Fixed

Output Particles have wrong overdraw value when they are Unlit Quad or U...

Visual Effects

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Jul 25, 2024

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Version/s: 2021.3.41f1, 2022.3.39f1, 6000.0.12f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Samples/Visual Effect Graph/17.0.3/Learning Templates/... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

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May 23, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more

0
votes
Fixed

Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes

Entities Graphics

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Oct 25, 2022

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Version/s: 2022.2.0b9

Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more

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