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Semantic Warning is present when creating a Project from the Universal 3...
Steps to reproduce: Create a Project from the "Universal 3D sample" Template Observe the Console in the Editor Actual results: Warni... Read more
Canvas Scaler causes abnormal scaling of Canvas elements in Play Mode wh...
How to reproduce: Set up one monitor with a scale different than the other monitor (Display Settings > Scale) Open the “unity-can... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more
[Android] WebCamTexture feed is black when using it on an older OS versi...
Reproduction steps:1. Open the user’s attached “WebCamTextureTest” project2. Build and run the Player (File > Build And Run)3. Gr... Read more
An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...
How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more
[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...
Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more
PlayerSettings.SetGraphicsAPIs doesn't update player editor window
After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test".2. Open player settings (Edi... Read more
EditorWindow fails to open when the cause of NullReferenceException in C...
How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
Errors are thrown when using keywords defined in a BlackBoard with Custo...
Steps to reproduce:1. Open user's attached project "ShaderGraphPlus.zip"2. Navigate to Project -> Assets -> Materials and open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument