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[HDRP] Exception thrown when Undo and Redo operation is performed with t...
When Undo and Redo operation is performed with the duplicated empty environment under "Environment Library" causes the editor to thr... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Too... Read more
[VisionOS] Rect Mask 2D component does not fully hide nested content whe...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Enter th... Read more
[Android] Input is being recorded while Splash screen is still being sho...
To reproduce: 1. Open attached project "Test Project.zip" 2. Build for Android 3. While the application is in splash screen (or even... Read more
[Terrain] Channel Remapping dropdown does not expand on clicking on its ...
Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro: 1. Create a new... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps: 1. Open attached project "1194086_animation_controller" 2. From the File Explorer, open "New Animator Controller... Read more
Dependency layout error when textures packed in atlases from Sprites ass...
How to reproduce: 1. Open the attached “IN-34854“ project 2. In the menu bar click UnitySupport → SBPBuildAssetBundles 3. Using U... Read more
EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...
Reproduction steps: 1. Open the attached project “EntityQueryBug“ 2. Enter the Play Mode 3. Observe the Console window Expecte... Read more
[Hub][Linux] Incorrect versions of OpenJDK and NDK get installed when us...
Reproduction steps: 1. Open the terminal 2. Enter the command “unityhub --headless install --version 2022.2.11f1 --changeset 621cd... Read more
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project 2. Select the Terrain game object 3. Go to Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map