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0
votes
Fixed

[Inspector] Animator's inspector doesn't show if selected objects have d...

Animation

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Feb 07, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Banana" in Hierarchy 4. Observe that its Animator Upd... Read more

0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 6.9.1

Steps to reproduce: 1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip" 2. Build and Run the project 3. Notice Re... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce: 1. Make sure that IL2CPP is installed 2. Open attached project "BugReproduction.zip" 3. In Editor, click on Windo... Read more

0
votes
Fixed

Editor crashes when trying access animation clip events through script

Animation

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Apr 19, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Editor crashes Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Camera" in the Hierarchy paren... Read more

0
votes
Fixed

"Test Track" Template - The Highlight is misplaced in the Vehicle Sample...

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Nov 17, 2022

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Version/s: 2021.3.14f1

How to reproduce: * Create a project using the "Test Track" template; * Start the "Vehicle Sample" Tutorial; * Proceed to the s... Read more

0
votes
Won't Fix

Crash on Rendering.ScriptableRenderContext:Submit_Internal_Injected when...

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Feb 28, 2024

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Version/s: 2022.3.19f1, 2023.2.12f1, 2023.3.0b9, 6000.0.0b11

Reproduction steps: 1. Open the attached project ("IN-66107_C...Unity") 2. Open scene ("Assets -> Scenes -> Tests -> Missile AI") ... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps: 1. Open "1178558" project and "SampleScene" 2. Select "TestObject" GameObject 3. On "NonLatinFieldNameBug" scrip... Read more

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